The Interactive Time to Snow Timepiece has a Snow-Like Design
Amy Duong — October 12, 2023 — Art & Design
References: yankodesign
Baek Sunwoo, Kim Myeongseong, and Prof. Lee Woohun designed the Time to Snow timepiece, which is a clock that is detailed with snow-like grains made from styrofoam to represent the look of snow. The small grains are held within a rectangular structure that is altered constantly to create a small blizzard inside of the clock.
From here, static electricity is relied on to defy gravity and display the time of day. At the top of the clock is a camera module that allows viewers to interact with gestures and their presence. When there are no individuals near the clock, it is able to generate a small snowstorm to attract people and it will diminish as they approach the clock.
Image Credit: Baek Sunwoo, Kim Myeongseong, Prof. Lee Woohun
From here, static electricity is relied on to defy gravity and display the time of day. At the top of the clock is a camera module that allows viewers to interact with gestures and their presence. When there are no individuals near the clock, it is able to generate a small snowstorm to attract people and it will diminish as they approach the clock.
Image Credit: Baek Sunwoo, Kim Myeongseong, Prof. Lee Woohun
Trend Themes
1. Interactive Timepiece - The snowglobe-inspired clock engages viewers through interactive gestures and presence.
2. Dynamic Clock Design - The clock's constantly changing snow-like grains create a visually captivating blizzard effect.
3. Grain Simulation Technology - The clock's styrofoam grains simulate the look and movement of real snow, opening up possibilities for other applications.
Industry Implications
1. Home Decor - The snowglobe-inspired clock adds an interactive and visually stunning element to home decor products.
2. Interactive Technology - The clock's use of a camera module for gestures and presence detection highlights opportunities in interactive technology.
3. Simulation Design - The clock's unique grain simulation technology could be applied to industries such as virtual reality, gaming, and special effects.
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