Will 'Tekken' the Movie Sink or Swim?
Michael Hines — January 23, 2010 — Tech
References: streetlevel
Tekken the movie isn’t even out yet but I’m already going to pencil it in for an Oscar. That’s right folks, another video game movie is set to hit our screens and I for one can’t wait.
I for one am also the guy who paid to see Dragonball in theaters. What was I thinking? Anyway, ‘Tekken’ the movie seems to be about fighting and blah blah blah. There’s some T & A and some name-drops of Tekken characters, which works for me. If they can only find a way to work the bear and kangaroo characters from past Tekken games… Then I’m sold.
I for one am also the guy who paid to see Dragonball in theaters. What was I thinking? Anyway, ‘Tekken’ the movie seems to be about fighting and blah blah blah. There’s some T & A and some name-drops of Tekken characters, which works for me. If they can only find a way to work the bear and kangaroo characters from past Tekken games… Then I’m sold.
Trend Themes
1. Video Game Movies - Disruptive innovation opportunity: Exploring new ways to adapt video game stories and characters into successful movie franchises.
2. Fighting Game Adaptations - Disruptive innovation opportunity: Leveraging popular fighting games to create engaging and action-packed movies that attract both fans and mainstream audiences.
3. Nostalgia in Filmmaking - Disruptive innovation opportunity: Capitalizing on the nostalgia factor by creating movies based on beloved video game franchises, appealing to both new and existing fanbases.
Industry Implications
1. Entertainment - Disruptive innovation opportunity: Developing innovative approaches to reinvent and revitalize the movie industry by introducing successful and engaging video game adaptations.
2. Gaming - Disruptive innovation opportunity: Exploring cross-industry collaborations between the gaming and film sectors to create interactive and immersive movie experiences that keep audiences captivated and engaged.
3. Technology - Disruptive innovation opportunity: Utilizing cutting-edge technologies, such as virtual reality (VR) or augmented reality (AR), to enhance the gaming-to-movie transition and provide viewers with unique and unforgettable cinematic experiences.
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