Supergiant Games' 'Pyre' Combines Elements of RPGs and Sports
References: arstechnica
Supergiant Games' previous titles have been world-exploring role-playing games, but 'Pyre,' the latest release from the studio, blends genres with an unexpected source. Though it keeps its RPG backing, the game is combined with sports mechanics, making it feel like a fantasy version of EA Sports' or 2K Games' career modes.
Just like the single-player modes in the game franchises from the massive studios mentioned above, Pyre revolves around a narrative quest that the hero needs to complete. However, in order to complete those goals, the hero competes in a sport that was invented for Pyre, which is described by Ars Technica as "battle lacrosse." The outcomes of these battle lacrosse games impact the plot points in the narrative, giving players ample opportunity to go back through the game and try to seek different outcomes.
Just like the single-player modes in the game franchises from the massive studios mentioned above, Pyre revolves around a narrative quest that the hero needs to complete. However, in order to complete those goals, the hero competes in a sport that was invented for Pyre, which is described by Ars Technica as "battle lacrosse." The outcomes of these battle lacrosse games impact the plot points in the narrative, giving players ample opportunity to go back through the game and try to seek different outcomes.
Trend Themes
1. Fantasy Sports Games - Opportunity to create more fantasy sports games that combine elements of RPGs and sports.
2. Sports Narrative Quests - Opportunity to create more sports-themed games with a narrative quest underlying the plot.
3. Impactful Sports Outcomes - Opportunity to create more sports games where the outcomes of the games impact the plot and create multiple possible endings.
Industry Implications
1. Video Game Industry - Opportunity for video game companies to create and diversify the market with more fantasy sports games.
2. Sports Industry - Opportunity to create more sports-themed games that appeal to sports fans and video game enthusiasts.
3. Entertainment Industry - Opportunity for the entertainment industry to explore possibilities for combining traditional sports with fictional elements.
0.7
Score
Popularity
Activity
Freshness