ILMxLab Boasts the Upcoming Release of a New Star Wars VR Game
References: ilmxlab & cgmagonline
Virtual reality has definitely been a pivoting point for developers and the use of such technology is going strong in 2020 as ILMxLab announced that a new Star Wars VR game is in the works. The release promises to deliver "a new storytelling experience that will feature both new and iconic characters."
The Star Wars VR game is being released in installments. The first one was 'Vader Immortal: A Star Wars VR Series' which made its debut back in 2019. Next on the docket is 'Tales from the Galaxy's Edge,' which is set between 'The Last Jedi' and 'The Rise of Skywalker.' ILMxLab promises that the experience will "show fans a new side of [...] planet Batuu and add new lore in the franchise's Sequel Era.'
Image Credit: Cgm, ILMxLab
The Star Wars VR game is being released in installments. The first one was 'Vader Immortal: A Star Wars VR Series' which made its debut back in 2019. Next on the docket is 'Tales from the Galaxy's Edge,' which is set between 'The Last Jedi' and 'The Rise of Skywalker.' ILMxLab promises that the experience will "show fans a new side of [...] planet Batuu and add new lore in the franchise's Sequel Era.'
Image Credit: Cgm, ILMxLab
Trend Themes
1. Virtual Reality Gaming - As virtual reality technology continues to develop, game developers can create immersive experiences that enhance storytelling and engage users in new ways.
2. Multi-platform Storytelling - Releasing a game in installments allows for a more expansive and diverse narrative experience, engaging users across multiple platforms and mediums.
3. Brand VR Experiences - Developing VR games and experiences based on established brands, such as Star Wars, can provide users with an even deeper connection to the world and its characters.
Industry Implications
1. Gaming - The gaming industry has an opportunity to continue to innovate and create immersive experiences that engage users through virtual reality technology.
2. Entertainment - Entertainment industries, including film and television, can leverage virtual reality technology to offer new and engaging experiences to their audiences.
3. Marketing - Marketing teams can utilize virtual reality technology to create branded experiences that more deeply connect users to a product or service.
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