The Whimsical Sake Bomb by Alexander Purcell
Marissa Liu — November 17, 2009 — Lifestyle
References: sakebombstore & wallpaper
A Sake Bomb is a drink made by dropping a shot of sake into a glass of beer; it is also the name of this playful pouring vessel. The inspiration for the Sake Bomb (the alcohol container not the drink) was the Fugu (Blowfish) and a WWII sea mine, as seen by its spiky exterior.
The Sake Bomb was created by LA-based designer Alexander Purcell. It was printed using a 3D FDM printer, then made into a plaster mold. Using traditional slip-casting procedures, the final ceramic versions of the Sake Bomb were created.
The Sake Bomb holds 8 FL OZ (235 ml) and is microwave-friendly.
The Sake Bomb was created by LA-based designer Alexander Purcell. It was printed using a 3D FDM printer, then made into a plaster mold. Using traditional slip-casting procedures, the final ceramic versions of the Sake Bomb were created.
The Sake Bomb holds 8 FL OZ (235 ml) and is microwave-friendly.
Trend Themes
1. Whimsical Pouring Vessels - Opportunity for designers to create playful and imaginative pouring vessels using 3D printing and traditional casting techniques.
2. Microwave-friendly Tableware - The market for microwave-safe tableware catering to busy and convenience-seeking consumers is likely to grow.
3. Inspiration From Nature and History - Designers can find inspiration from natural forms, animals, and historical objects to create unique and eye-catching tableware.
Industry Implications
1. Tableware Manufacturing - Tableware manufacturers can incorporate 3D printing and traditional casting techniques to create innovative designs that appeal to a younger, design-conscious market.
2. Alcohol Manufacturing - Alcohol companies can partner with designers to create unique and interesting serving vessels for their drinks, providing a memorable experience for customers.
3. Consumer Goods Retail - Retailers can stock and promote unique and imaginative tableware, appealing to customers seeking unique dining and home decor items.
1.1
Score
Popularity
Activity
Freshness