RYANUKO's 'Please Come To Me' was Made in 'Super Mario Paint'
References: youtube & boingboing.net
Listening to the song 'Please Come To Me' by YouTuber RYANUKO, one could be forgiven for thinking that it was a professional release by an up-and-coming electronic dream-pop producer. That would be an incorrect assumption, though. In fact, 'Please Come To Me' was composed and produced entirely within Super Mario Paint, a game for the Super Nintendo.
Those who owned Super Mario Paint likely remember it more for its eponymous paint feature or its minigames over the composer feature, which was too complex for many of the children who played. However, the composing component's depth allows for intricate and complex music provided someone has the musical acumen and patience to work with it.
RYANUKO's 'Please Come To Me' is laden with rich chord progressions, intricate baselines and impressive crescendos.
Those who owned Super Mario Paint likely remember it more for its eponymous paint feature or its minigames over the composer feature, which was too complex for many of the children who played. However, the composing component's depth allows for intricate and complex music provided someone has the musical acumen and patience to work with it.
RYANUKO's 'Please Come To Me' is laden with rich chord progressions, intricate baselines and impressive crescendos.
Trend Themes
1. Video Game Music Production - The trend of using video games as a tool for music composition is growing as creators discover new ways to use existing games to generate new and original sounds.
2. DIY Music Production - The trend of creating music with accessible and affordable tools is expanding as creators push the boundaries of what can be achieved with limited resources.
3. Interdisciplinary Art Forms - The trend of combining different art forms, such as visual art and music, is becoming increasingly popular as artists seek to push boundaries and break free from established genres.
Industry Implications
1. Video Game Development - The video game industry could explore new opportunities for combining music composition tools with existing games to offer new features and functionality within games.
2. Music Production - The music industry could develop new software or platforms that make it easy for anyone to create music, regardless of their level of experience.
3. Visual Art - The visual art industry could explore new opportunities for incorporating music into interactive installations and exhibitions, blurring the lines between different art forms.
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