Sony is Offered Two Free PS4 Games as a Part of Its Play at Home Initiative
Riley von Niessen — April 16, 2020 — Tech
References: playstation & mashable
As a part of its new 'Play at Home' initiative, Sony has announced that it will be offering two free games to all Playstation 4 users, both of which will be available for download starting April 15th. While the games will stay with consumers once they've downloaded them, they'll have to do so before May 5th—after which point the games will no longer be available for free.
The first game, 'Journey,' is a scenic treasure hunting game that provides hours of entertainment, and the second is 'Uncharted: The Nathan Drake Collection,' a popular action-adventure game. Both games will be offered internationally, however those in China and Germany will have access to 'Knack 2,' another action game, in place of 'Uncharted: The Nathan Drake Collection.'
Image Credit: Uncharted 3: Drake's Deception
The first game, 'Journey,' is a scenic treasure hunting game that provides hours of entertainment, and the second is 'Uncharted: The Nathan Drake Collection,' a popular action-adventure game. Both games will be offered internationally, however those in China and Germany will have access to 'Knack 2,' another action game, in place of 'Uncharted: The Nathan Drake Collection.'
Image Credit: Uncharted 3: Drake's Deception
Trend Themes
1. Play at Home Initiative - The Play at Home initiative by Sony offers opportunities for companies to explore new ways of engaging and rewarding customers.
2. Free Game Downloads - The availability of free games for download presents avenues for businesses to generate increased user engagement and brand loyalty.
3. International Game Offerings - The international offering of games during the Play at Home initiative opens up possibilities for companies to expand their global reach and target new markets.
Industry Implications
1. Gaming - The gaming industry can leverage the Play at Home initiative to boost game sales, drive user acquisition, and increase brand visibility.
2. Entertainment - The entertainment industry can explore partnerships and collaborations with gaming companies to create cross-promotion opportunities and engage with a wider audience.
3. Digital Distribution - The digital distribution industry can benefit from increased user activity, increased downloads, and opportunities to gather valuable user data during the Play at Home initiative.
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