The Mover Kit by Technology Will Save Us Fosters Invention and Creativity
Meghan Young — May 11, 2016 — Life-Stages
References: techwillsaveus & fastcodesign
There appears to be wearable tech for just about any scenario now -- or at least it feels that way -- but the Mover Kit takes such designs to the next level. Made for children, it allows them to code their own in order to invent new games. Fostering not only invention, but imagination as well, the Mover Kit is the first of its kind.
Designed by tech toy start-up Technology Will Save Us (TWSU), the Mover Kit recently launched on Kickstarter for funding. It is delivered in pieces that children are meant to assemble themselves. Once assembled, however, the fun doesn't stop there -- the accelerometer and compass can easily be reprogrammed with all kinds of different modes to encourage different uses and functions.
Designed by tech toy start-up Technology Will Save Us (TWSU), the Mover Kit recently launched on Kickstarter for funding. It is delivered in pieces that children are meant to assemble themselves. Once assembled, however, the fun doesn't stop there -- the accelerometer and compass can easily be reprogrammed with all kinds of different modes to encourage different uses and functions.
Trend Themes
1. Kid-coding Wearables - The trend of wearable tech designed specifically for children to learn coding and invention as early as possible, opening up a new market for such devices.
2. DIY Tech Kits - The trend of providing tech toys in kit forms for children to assemble themselves while also learning to code and invent.
3. Tech-toy Startups - The trend of technology startups focusing on the creation of tech toys as tools for education and creativity.
Industry Implications
1. Toy Industry - The toy industry can expand its offerings by investing in and adopting technology-based toys, making them more interactive and educational.
2. Education Industry - Educational institutions can incorporate the use of coding and invention kits in classrooms and curriculums to promote creativity and hands-on learning.
3. Electronics Industry - Electronics companies can partner with startups like TWSU to create wearable-tech and other electronic devices that promote creativity and education in children.
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