The Karuma PlayBase Tablet Brings Gadgets Just for the Little Ones
Matt Ho — November 4, 2011 — Life-Stages
The arrival of the Karuma PlayBase Tablet proves that high-tech devices aren’t just for adults anymore, but for kids as well.
Most kids nowadays love to play with devices, but since they’re accident-prone, chances are mom and dad aren’t going to let them handle it without supervision. With the Karuma PlayBase Tablet, the little ones can enjoy their own high-tech toys without parents having to worry about them breaking it. The device has a rugged design complete with a shock-absorbent silicon cover that protects the screen from any bumps and scratches. It has a 7” multitouch display, WiFi, 1GB of DDR3 RAM and it will be powered by Android OS. Battery life should last about five hours, which is more than enough for kids.
Most kids nowadays love to play with devices, but since they’re accident-prone, chances are mom and dad aren’t going to let them handle it without supervision. With the Karuma PlayBase Tablet, the little ones can enjoy their own high-tech toys without parents having to worry about them breaking it. The device has a rugged design complete with a shock-absorbent silicon cover that protects the screen from any bumps and scratches. It has a 7” multitouch display, WiFi, 1GB of DDR3 RAM and it will be powered by Android OS. Battery life should last about five hours, which is more than enough for kids.
Trend Themes
1. Toddler Tech Devices - Devices designed specifically for toddlers are becoming more popular, opening up opportunities for companies to create interactive, educational, and durable technology for young children.
2. Rugged Device Design - Rugged device design is becoming more important as companies develop products that can withstand the wear and tear of children's play.
3. Kid-friendly Operating Systems - Kid-friendly operating systems are on the rise as companies create devices with intuitive, easily navigable interfaces for young children.
Industry Implications
1. Education - Educational institutions can incorporate toddler tech devices into early childhood learning experiences to promote technology literacy and interactive engagement.
2. Consumer Electronics - Consumer electronic companies can explore the creation of durable, kid-friendly devices that appeal to both children and parents.
3. Childcare - Childcare providers can use toddler tech devices as a form of engagement and entertainment for children in their care, offering interactive learning experiences and entertainment options.
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