The iPod Twin MP3 Player Adapts Apple's Familiar Design to a Different Form
Amelia Roblin — February 20, 2013 — Art & Design
References: coroflot
Designer Tryi Yeh was inspired by the recognizable dial of the older generations of Apple media players. This feature was used as the basis for the physical form of the iPod Twin concept, a device that's equipped to store more than just audio tracks.
The palm-sized circular gadget integrates a round touchscreen into one face and a set of controls on the back that correspond to the format found on iPod Videos, Nanos and Shuffles. The Menu button is located at the top, the Previous symbol is to the left and the Next icon is on the right hand side. The Apple logo glows in the center of the iPod Twin, framed spectacularly by one of a range of vividly colored backings for the disco discus.
The palm-sized circular gadget integrates a round touchscreen into one face and a set of controls on the back that correspond to the format found on iPod Videos, Nanos and Shuffles. The Menu button is located at the top, the Previous symbol is to the left and the Next icon is on the right hand side. The Apple logo glows in the center of the iPod Twin, framed spectacularly by one of a range of vividly colored backings for the disco discus.
Trend Themes
1. Circular Touchscreen Gadgets - Creating circular touchscreen gadgets inspired by older designs could be a disruptive innovation opportunity in the electronics industry.
2. Multi-purpose Media Players - Developing multi-purpose media players with the capability to store more than just audio tracks presents a disruptive innovation opportunity in the tech industry.
3. Customizable Backings for Gadgets - Offering customizable backings for electronic gadgets could be a disruptive innovation opportunity in the consumer electronics industry.
Industry Implications
1. Consumer Electronics - The development of circular touchscreen gadgets and multi-purpose media players presents disruptive innovation opportunities in the consumer electronics industry.
2. Technology - Creating circular touchscreen gadgets, multi-purpose media players, and customizable backings for gadgets presents a disruptive innovation opportunity in the tech industry.
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