The Lumo Interactive Projector Turns Kids' Rooms Into Playgrounds
Rahul Kalvapalle — March 19, 2015 — Tech
The Lumo Play system uses an interactive projector to enable kids to play various games on floor projections. Classic games like air hockey, soccer and hungry, hungry hippos can be projected on a floor, and children can interact with game elements by moving around, kicking, waving their arms, etc. The Lumo projector can also detect real physical toys and incorporate them into the game, so the possibilities are endless.
While some parents may be concerned that high-tech toys may promote a sedentary lifestyle, this concern doesn't apply to the Lumo Play system because it actually encourages children to move. These games encourage children to run, jump and move around, which is what kids should be doing anyway. Moreover, Lumo also fosters a spirit of invention in children by allowing them to create their own games. Children can use a simple online interface to create games that use their own artwork. So rather than sitting in front of a computer or gaming console to play a game someone else created, they can now run around their rooms playing fun interactive games that they can claim to have created themselves.
If you're interested in grabbing one of these for your kids, keep an eye out for Lumo's Indiegogo campaign which is set to launch March 23. Only a limited number of units will be available depending on cost, so be primed to act fast! Lumo is also currently running a contest on their website to promote the upcoming Indiegogo campaign.
The Lumo Play is a great example of how technology can be used to solve perceived problems of technology, such as its tendency to make people sedate and passive. This system encourages creativity and fosters active play, making it a fun and healthy option for kids.
While some parents may be concerned that high-tech toys may promote a sedentary lifestyle, this concern doesn't apply to the Lumo Play system because it actually encourages children to move. These games encourage children to run, jump and move around, which is what kids should be doing anyway. Moreover, Lumo also fosters a spirit of invention in children by allowing them to create their own games. Children can use a simple online interface to create games that use their own artwork. So rather than sitting in front of a computer or gaming console to play a game someone else created, they can now run around their rooms playing fun interactive games that they can claim to have created themselves.
If you're interested in grabbing one of these for your kids, keep an eye out for Lumo's Indiegogo campaign which is set to launch March 23. Only a limited number of units will be available depending on cost, so be primed to act fast! Lumo is also currently running a contest on their website to promote the upcoming Indiegogo campaign.
The Lumo Play is a great example of how technology can be used to solve perceived problems of technology, such as its tendency to make people sedate and passive. This system encourages creativity and fosters active play, making it a fun and healthy option for kids.
Trend Themes
1. Interactive Projectors for Games - The Lumo Interactive Projector creates a new trend in the gaming industry by allowing kids to play interactive games on floor projections.
2. Active Play and Movement-based Gaming - The Lumo Play system taps into the trend of promoting physical activity and movement in gaming, offering kids a fun and healthy gaming experience.
3. User-generated Content in Gaming - Lumo Play enables children to create their own games using their own artwork, tapping into the trend of user-generated content in the gaming industry.
Industry Implications
1. Gaming - The interactive projectors market is expected to see significant growth due to the rise in demand for innovative gaming experiences, as seen with the Lumo Play system.
2. Children's Entertainment - The Lumo Interactive Projector offers new possibilities for interactive and engaging entertainment experiences in children's rooms, creating opportunities for companies in the children's entertainment industry.
3. Educational Technology - The use of interactive projectors like Lumo Play can be applied in educational settings to enhance learning through interactive and immersive experiences, creating innovation opportunities in the educational technology industry.
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