This Gizmo Lets Users Make Music Through Game Sound Effects
Andrew Sztein — March 27, 2013 — Tech
References: paperkettle & laughingsquid
This fascinating gizmo, called the Super Mario Spacetime Organ by Chris Novello, lets the user create fascinating musical remixes using Nintendo sound effects and game sound.
Since any level in an old NES game such as Super Mario Bros is held entirely in the system's RAM, the organ can play back segments of gameplay and manipulate the game sound to create unique creations. Obviously, Super Mario wasn't quite intended to be played this way, so it causes some really neat visual glitches while making compelling game sound at the same time.
Novello states, "the Soundplane is multitouch, so I use a second finger to specify start and endpoints in a playback loop. Technically, this is similar to the way samplers and granular synths work in audio, but with the entire memory state of the NES. Conceptually, it is like Super Mario meets Groundhog Day. Mario’s universe computer/time machine gets caught in hellish loops."
Since any level in an old NES game such as Super Mario Bros is held entirely in the system's RAM, the organ can play back segments of gameplay and manipulate the game sound to create unique creations. Obviously, Super Mario wasn't quite intended to be played this way, so it causes some really neat visual glitches while making compelling game sound at the same time.
Novello states, "the Soundplane is multitouch, so I use a second finger to specify start and endpoints in a playback loop. Technically, this is similar to the way samplers and granular synths work in audio, but with the entire memory state of the NES. Conceptually, it is like Super Mario meets Groundhog Day. Mario’s universe computer/time machine gets caught in hellish loops."
Trend Themes
1. Video Game Sound Remixing - New technology allows users to create music using video game sound effects, creating a new trend in sound remixing.
2. Multitouch Audio Looping - The use of multitouch audio looping technology now allows users to specify start and endpoints for sound loops, leading to more complex and innovative musical creations.
3. Memory State Sound Manipulation - Manipulating the memory state of gaming systems such as the NES is a new trend in sound manipulation and can lead to unique and compelling sounds.
Industry Implications
1. Music Production - The music production industry can harness the power of video game sound remixing and multitouch audio looping to create innovative and unique music.
2. Video Game Development - Incorporating sound manipulation into video game development can create a new layer of complexity and creativity within gameplay.
3. Sound Design - The field of sound design can benefit from the use of memory state sound manipulation in video game sound effects to create new and compelling sounds for film, TV, and other media projects.
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