Eureka
References: eurekaenvironments & moma.org
Eureka is not your usual interface. Don't take me word for it, it is officially featured under the 'Not Your Usual Interfaces' category at the Design and the Elastic Mind Exhibition, Museum of Modern Art, NYC,2008. The unusual aspect of Eureka, a digital presentation environment, is its innovative dynamic navigation of spatial collections of multimedia assets.
Users can shift seamlessly - mid presentation - between different compositions of imagery. This flexible navigation ability is especially valuable during group discussion and question time, and is counter to the traditional paradigm of presentation software: the linear sequence of the slideshow. Users can organize content, navigate and simultaneously alter the composition of a presentation through a dynamic spatial interface. Eureka which is designed by Greg More as a software prototype operates on general specification computers, laptops and touch screen displays.
Users can shift seamlessly - mid presentation - between different compositions of imagery. This flexible navigation ability is especially valuable during group discussion and question time, and is counter to the traditional paradigm of presentation software: the linear sequence of the slideshow. Users can organize content, navigate and simultaneously alter the composition of a presentation through a dynamic spatial interface. Eureka which is designed by Greg More as a software prototype operates on general specification computers, laptops and touch screen displays.
Trend Themes
1. Dynamic Navigation Interfaces - Opportunity to create interfaces that allow for seamless shifts between different media compositions during presentations.
2. Multimedia Presentation Environments - Opportunity to design presentation software that offers flexible navigation and simultaneous alteration of presentation content.
3. Spatial Collection Interfaces - Opportunity to create interfaces that organize content in a dynamic spatial manner for easy navigation during presentations.
Industry Implications
1. Education Technology - Opportunity to develop multimedia presentation software that aids in classroom instruction and group discussion.
2. Marketing and Advertising - Opportunity to create interactive multimedia presentations that engage audiences and encourage feedback.
3. Entertainment and Media - Opportunity to create dynamic spatial interfaces for the organization and display of multimedia assets in digital media and entertainment production.
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