Minecraft: Education Edition Offers Educators a Fun Resource
Michael Hemsworth — June 10, 2016 — Tech
References: minecraft.net & geeky-gadgets
It's a constant battle to keep children entertained and learning these days, so Minecraft: Education Edition is programmed to enable children to collaborate with one another in a digital environment.
The game is designed specifically for the classroom and makes it easy for educators to incorporate it into lesson plans and daily classroom practices. The game was built on the feedback received from educators and is available for educators on a free trial for them to test it out over the summer break.
Minecraft: Education Edition can support a classroom of up to 30 students without the need for a separate server and enables students to work in groups or pairs on projects. The new video game edition is sure to help kids stay attentive thanks to the interactive design.
The game is designed specifically for the classroom and makes it easy for educators to incorporate it into lesson plans and daily classroom practices. The game was built on the feedback received from educators and is available for educators on a free trial for them to test it out over the summer break.
Minecraft: Education Edition can support a classroom of up to 30 students without the need for a separate server and enables students to work in groups or pairs on projects. The new video game edition is sure to help kids stay attentive thanks to the interactive design.
Trend Themes
1. Classroom Collaboration Video Games - The trend of using video games to promote collaboration in classrooms is growing.
2. Minecraft: Education Edition - Minecraft: Education Edition is disrupting the traditional methods of in-classroom learning.
3. Interactive Learning - The trend of using interactive gaming to engage students is gaining momentum.
Industry Implications
1. Education - The education industry can benefit from the use of classroom collaboration video games to revolutionize traditional teaching methods.
2. Gaming - The gaming industry has an opportunity to develop more interactive educational video games that are designed to encourage collaboration and group work.
3. Technology - Tech companies can further expand on the trend of interactive learning by developing new platforms and resources for classrooms to use.
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