Cycle 28 Challenges Players With the Reliving the Same Day In Space
Justin Lam — March 16, 2018 — Tech
References: store.steampowered & indiegames
Cycle 28 may seem like a fairly basic momentum-based space shooter, but the game itself features a unique Groundhog Day Mechanic that has players reliving the same day over-and-over again. This mechanic drives the mysterious story behind Cycle 28, as players engage in wild dogfights and epic screen-filling bosses. The game's plot is fairly secretive and players will need to uncover the reasons behind their perpetual loop and must find a way to escape it. Padding the story is an amazing original score that blends modern orchestral music and retro electronic sounds.
The gameplay of Cycle 28 revolves around arcade-style space shoot-em-ups and features fast-paced combat and gravity mechanics. Players will be challenged in the game, but through enough practice they will eventually become adept pilots in the mysterious world. Upgrades can be unlocked and applied to the players ship and will give a slight edge in combat.
The gameplay of Cycle 28 revolves around arcade-style space shoot-em-ups and features fast-paced combat and gravity mechanics. Players will be challenged in the game, but through enough practice they will eventually become adept pilots in the mysterious world. Upgrades can be unlocked and applied to the players ship and will give a slight edge in combat.
Trend Themes
1. Momentum-based Space Shooters - Incorporating a Groundhog Day mechanic into momentum-based space shooters to create compelling repeating storylines.
2. Arcade-style Space Shoot-em-ups - Developing fast-paced combat and gravity mechanics to make space shoot-em-ups more challenging and engaging.
3. Original Score Blending Modern Orchestral Music and Retro Electronic Sounds - Exploring the sonic aesthetic of combining contemporary classical music and vintage electronica in video game soundtracks.
Industry Implications
1. Video Game - Incorporating the Groundhog Day mechanic into video game storyline to create unique and compelling experiences that elevate gameplay and plot.
2. Entertainment - Developing new narratives in the entertainment industry that incorporates advanced gaming design and mechanics to create interactive experiences.
3. Music - Developing new soundtracks for video games that feature a mix of classical and vintage electronic music to suit the game's atmosphere and plot.
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