This Book Offers Psychological Training For Successful Competitive Gaming
Rahul Kalvapalle — May 17, 2016 — Tech
References: amazon & prnewswire
The Invisible Game is a trailblazing book that is designed to help eSports players develop the mental skills and tricks that will help give them an advantage in the virtual arenas of the competitive gaming world.
Written by Zoltan Andrejkovics, head of the famed Docler eSport team, the book features a variety of anecdotes, illustrations and theories that all have to do with the psychology of eSports. The book is available in both paperback and, fittingly enough, eBook versions.
The role of mental training in physical sports is well documented, but hasn't truly been explored in the context of eSports. While competitive gaming seemed like a weird, novelty thing only a few years ago, it's now big business and associated with high stakes, which is why 'The Invisible Game' is expected to appeal to both casual gamers as well as professional contestants and gaming organizations.
Written by Zoltan Andrejkovics, head of the famed Docler eSport team, the book features a variety of anecdotes, illustrations and theories that all have to do with the psychology of eSports. The book is available in both paperback and, fittingly enough, eBook versions.
The role of mental training in physical sports is well documented, but hasn't truly been explored in the context of eSports. While competitive gaming seemed like a weird, novelty thing only a few years ago, it's now big business and associated with high stakes, which is why 'The Invisible Game' is expected to appeal to both casual gamers as well as professional contestants and gaming organizations.
Trend Themes
1. Mental Training for Esports - Opportunity to develop new techniques and strategies to improve cognitive performance for gamers in the competitive gaming industry.
2. Psychology in Esports - Opportunity to apply psychological theories and principles to enhance the performance and success of professional gaming teams.
3. Esports Book Publishing - Opportunity to capitalize on the growing demand for books focused on the psychology and strategies of competitive gaming.
Industry Implications
1. Esports - Disruptive innovation opportunities in mental coaching, team management, and training programs for professional gamers.
2. Publishing - Disruptive innovation opportunities for publishing houses in the production and promotion of gaming-focused books and eBooks.
3. Gaming Organizations - Disruptive innovation opportunities to incorporate mental training and psychological support into the services offered to gamers.
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