CampMODA Encourages Children to Pursue STEAM Careers
Ellen Smith — March 28, 2018 — Life-Stages
References: museumofdesign.org & psfk
CampMODA is the latest effort from The Museum of Design Atlanta that's hoping to inspire children to pursue STEAM fields at an early age.
The new summer camp is designed for kids between the ages of 0-17 years old and encourages attendees to spruce up their "design thinking" skills. Laura Flusche, the museum's director stated that “We believe that that kids can change the world. They see through unique and fresh eyes, they love wacky ideas and they are brave enough to think that anything is possible.”
Through the camp's programming, children are offered courses like “LEGO Robotics for Aspiring Filmmakers,” “Robotics: Tinkering with Circuits and Robots,” “Architectural Design with Minecraft,” “Digital Building Blocks: Adventures in Blockly” and more.
Image Credit: CampMODA via Twitter, @modatl
The new summer camp is designed for kids between the ages of 0-17 years old and encourages attendees to spruce up their "design thinking" skills. Laura Flusche, the museum's director stated that “We believe that that kids can change the world. They see through unique and fresh eyes, they love wacky ideas and they are brave enough to think that anything is possible.”
Through the camp's programming, children are offered courses like “LEGO Robotics for Aspiring Filmmakers,” “Robotics: Tinkering with Circuits and Robots,” “Architectural Design with Minecraft,” “Digital Building Blocks: Adventures in Blockly” and more.
Image Credit: CampMODA via Twitter, @modatl
Trend Themes
1. Design-thinking Education - Creating more children summer camps that teach problem-solving skills and design thinking techniques can lead to educational disruption across STEAM fields.
2. STEAM Skill Training - More kid-focused summer camps will help to encourage the increase of children's interest in STEAM fields and help them develop their skills.
3. Child-led Innovation - Encouraging children's imagination and creativity from a young age could lead to significant breakthroughs in STEM and other innovative fields in the future.
Industry Implications
1. Education - There is a massive opportunity in creating interactive curricula and summer camps for K-12 students that would enable them to learn STEAM skills and problem-solving techniques.
2. Entertainment - The entertainment industry can benefit from incorporating educational elements in children's activities, games, and toys to encourage STEAM learning and design thinking skills.
3. Technology - STEAM summer camps offer opportunities for the technology industry to create and innovate new products, such as robotics, that cater to K-12 students.
1.7
Score
Popularity
Activity
Freshness