'Brick' Encourages Consumers to Take a Break from Devices
Michael Hemsworth — July 4, 2018 — World
References: gobricknow & betalist
A growing number of consumers are spending hours each day using their smartphone or computer, so 'Brick' has been developed as a way to help them regain some of the control over their lifestyle.
The platform works by offering users a way to find phone-free events that are happening in their area, while also pinpointing social activities to partake in that are focused on socialization rather than phone use. A mobile app is also available to help users focus on their reduction of smartphone usage and reward them for the time they don't spend staring at a screen.
Smartphone addiction has quickly become a problem for some consumers and is requiring intervention to help them break the habit which can seem impossible to do given the ubiquity of the powerful handheld devices. 'Brick' aims to help users do this and help them regain more control over their life rather than feeling like a slave to the technology they own.
The platform works by offering users a way to find phone-free events that are happening in their area, while also pinpointing social activities to partake in that are focused on socialization rather than phone use. A mobile app is also available to help users focus on their reduction of smartphone usage and reward them for the time they don't spend staring at a screen.
Smartphone addiction has quickly become a problem for some consumers and is requiring intervention to help them break the habit which can seem impossible to do given the ubiquity of the powerful handheld devices. 'Brick' aims to help users do this and help them regain more control over their life rather than feeling like a slave to the technology they own.
Trend Themes
1. Phone-free Events - Events and activities that promote disconnecting from devices and socializing could be a new trend in the events industry.
2. Rewards for Disconnection - Offering rewards or incentives for time spent away from devices could be a trend in the health and wellness industry.
3. Digital Detox Apps - Developing apps that help users break their smartphone addiction and monitor their screen time could be a trend in the technology industry.
Industry Implications
1. Events - The events industry could capitalize on the trend of phone-free events and promote socialization and disconnection from devices.
2. Health and Wellness - The health and wellness industry could create programs or incentives that encourage users to reduce their screen time and promote a healthier lifestyle.
3. Technology - The technology industry could develop more digital detox apps and tools to help users break their smartphone addiction and monitor their screen time.
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