The 'Apps & Education' Infographic Determines Technological Success
Jennifer Gosnell — August 10, 2012 — Tech
References: onlinecolleges.net & onlinecolleges.net
The 'Apps & Education' infographic is an interesting take on modern education. While apps can be used to procrastinate and deter working, when used properly, apps can be a great asset for students.
As the infographic suggests, a wide variety of not-necessarily-educational apps such as Twitter, Maps and more can make a student's college or university experience much richer. Furthermore, when students utilize their Macs, iPhones or iPads (or equivalent non-Apple products) to download textbooks, they receive a better price on these items and avoid carrying around heavy books.
MyPocketProf and Evernote are only some of the ways that students can interact with their professors, back up study notes and more.
As the infographic suggests, a wide variety of not-necessarily-educational apps such as Twitter, Maps and more can make a student's college or university experience much richer. Furthermore, when students utilize their Macs, iPhones or iPads (or equivalent non-Apple products) to download textbooks, they receive a better price on these items and avoid carrying around heavy books.
MyPocketProf and Evernote are only some of the ways that students can interact with their professors, back up study notes and more.
Trend Themes
1. Apps in Education - Using apps to enhance the educational experience and facilitate communication between students and professors.
2. Digital Textbooks - The shift towards downloading textbooks onto devices for convenience and cost savings.
3. Mobile Learning - Utilizing mobile devices such as smartphones and tablets for studying and accessing educational resources.
Industry Implications
1. Education Technology - Developing innovative apps and platforms for educational purposes.
2. Publishing - Adapting to the digital transformation of textbooks by offering downloadable versions of educational materials.
3. Mobile Device Manufacturers - Creating user-friendly devices and educational apps that cater to the needs of students and educators.
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