The 'ActivePuzzle' Transforms Puzzle Pieces into Robots
Michael Hemsworth — February 28, 2019 — Tech
References: kickstarter & geeky-gadgets
The 'ActivePuzzle' is a different kind of interactive robot toy that will allow users to use puzzle pieces in order to craft their very own robot for performing small tasks or challenges.
The system consists of interactive puzzle pieces that can be linked together to build robots, while helping to improve the STEM educational benefits of the experience. Users will work diligently to create their own robot toy, which will in turn help with their computational thinking, logic and problem solving to enhance playtime to be immersive yet educational.
The 'ActivePuzzle' robotic toy puzzle system is suitable for children aged eight and up, and is ideal for individuals or groups to use to craft miniature robots in a simplified way.
The system consists of interactive puzzle pieces that can be linked together to build robots, while helping to improve the STEM educational benefits of the experience. Users will work diligently to create their own robot toy, which will in turn help with their computational thinking, logic and problem solving to enhance playtime to be immersive yet educational.
The 'ActivePuzzle' robotic toy puzzle system is suitable for children aged eight and up, and is ideal for individuals or groups to use to craft miniature robots in a simplified way.
Trend Themes
1. Interactive Robotic Puzzle Toys - The 'ActivePuzzle' combines interactive puzzles with robotics, providing an immersive and educational play experience.
2. STEM Education in Toy Industry - The 'ActivePuzzle' enhances STEM education by integrating computational thinking, logic, and problem solving into toy play.
3. Simplified Robot Crafting for Children - The 'ActivePuzzle' allows children aged eight and up to build their own robots in a fun and simplified way.
Industry Implications
1. Toy Manufacturing - The 'ActivePuzzle' offers disruptive innovation opportunities for toy manufacturers by combining puzzles with robotics to create interactive and educational products.
2. Education and Learning - The 'ActivePuzzle' opens up new possibilities in the education industry by integrating STEM concepts into playtime, promoting computational thinking and problem-solving skills.
3. Robotics and Automation - The 'ActivePuzzle' presents opportunities for innovation in the robotics industry by introducing a simplified and immersive way for children to engage with robots.
5.9
Score
Popularity
Activity
Freshness