VR platforms are emerging from seemingly every nook and cranny of the world these days, but the fact of the matter is that for all their innovations, these products haven't seemingly solved the ubiquitous problem of motion sickness and nausea that is caused by VR gaming in particular, a problem which the new 'C-Infinity' platform claims to solve.
Created by Texas-based NeuroSync Laboratories, the 'C-Infinity' VR platform requires users to carry out forward movements by pulling a pair of controllers from their armrest-placed arms, and move backward by pushing them forward. Turning can be carried out by rotating one's upper body in the desired direction of travel. NeuroSync states that these movements trigger the somatosensory cortex of the brain which is situated adjacent to the motor cortex, which is said to tackle motion sickness by effectively enabling the brain and body to be better synchronized.
Currently the subject of a Kickstarter campaign, the 'C-Infinity' VR platform can be reserved for a pledge of $799.
Nausea-Abating VR Platforms
The 'C-Infinity' Platform is Designed to Evade VR Motion Sickness
Trend Themes
1. Motion Sickness-solving VR Platforms - The 'C-Infinity' platform offers a solution for the motion sickness and nausea often experienced with VR gaming.
2. Innovative Controller-based VR Systems - NeuroSync's 'C-Infinity' uses armrest-placed controllers to enable forward and backward movements, providing a novel approach to VR interaction.
3. Somatosensory Cortex-stimulating VR Technology - The 'C-Infinity' platform triggers the somatosensory cortex to tackle motion sickness, representing an advancement in VR technology.
Industry Implications
1. Virtual Reality Gaming - The 'C-Infinity' platform is designed specifically to enhance the VR gaming experience, addressing the existing problem of motion sickness.
2. Neuroscience Technology - NeuroSync Laboratories' 'C-Infinity' VR platform utilizes brain-body synchronization to combat motion sickness, highlighting the potential in neuroscience-inspired innovations.
3. Interactive Entertainment - The 'C-Infinity' VR platform introduces a novel form of interaction through armrest-placed controllers, opening up possibilities for enhanced experiences in interactive entertainment.