'TAT-Tris' by Gaen Koh is a piece of a seating furniture that is made out of Tetris-like pieces. The seat can either stay together or can be taken apart for endless amounts of puzzle-inspired fun.
Created for children, the designer wanted to encourage quick and critical thinking in young minds by giving them a product they can use and play with every day. TAT-Tris by Gaen Koh builds up life skills while the furniture itself is being built.
Puzzle Game Furniture
'Tat-Tris' by Gaen Koh Puts Some Childish Fun in Seating
Trend Themes
1. Modular Furniture - Creating furniture pieces with components that can be easily rearranged or taken apart provides a unique interactive experience for users.
2. Gamification - Integrating elements of play and games into everyday products, such as furniture, enhances engagement and encourages creativity.
3. Educational Toys - Combining learning and play in interactive furniture designs can help develop cognitive skills and critical thinking in young minds.
Industry Implications
1. Furniture Manufacturing - The furniture manufacturing industry can explore opportunities to create modular furniture designs that offer interactive and customizable experiences for users.
2. Children's Products - Incorporating gamification and educational elements into children's furniture can open up new markets and attract young consumers.
3. Toy Manufacturing - Toy manufacturers can consider expanding their product lines to include educational toys that double as functional furniture pieces, providing added value and appeal for parents.