Sudoku Cube -Rubik's Cube Meets Sudoku
Sudoku Cube -Rubik's Cube Meets Sudoku
Toy inventer Jay Horowitz has taken the 1980's craze of the Rubik's cube and combined it with today's popularity of Suduko. According to the Sukodu Cube website, "the concept of the Sudoku Cube is playing the 2 dimensional Sudoku on a 3 dimensional puzzle cube. To do so, 9 single digit numbers, one of each, must be in a line or on a surface. The line may be vertical or horizontal; not diagonal or sideways." You can get your own Suduko cube at FAO Schwartz or at SudokuCube.net
Trend Themes
1. Combination Toys - Creating innovative toys that combine two popular games or concepts, like the Sudoku Cube.
2. 3D Puzzles - Developing puzzles that incorporate three-dimensional elements, adding a new level of challenge and engagement.
3. Modernizing Retro Games - Revamping classic games like Rubik's Cube for a new generation by incorporating contemporary trends, such as Sudoku.
Industry Implications
1. Toys & Games - Creating new opportunities for toy companies to introduce innovative combination toys like the Sudoku Cube.
2. Puzzle Manufacturing - Offering new puzzle designs that incorporate three-dimensional elements, catering to puzzle enthusiasts looking for unique challenges.
3. Retail - Providing a niche market for retailers specializing in retro or novelty toys, like FAO Schwartz selling the Sudoku Cube.