Activity-Encouraging Trampolines

The Springfree Trampoline Encourages Kids to Get More Exercise

The Springfree Trampoline is a piece of connected play equipment that encourages children to get more exercise. These days, many parents are looking for fun and engaging ways to help kids stay active. This trampoline not only serves as a great form of exercise, but it also turns an ordinary jumping experience into an interactive game that will help kids spend more time outdoors.

As part of a partnership with the digital gaming company 'tgoma,' the Springfree Trampoline gives kids a new way to enjoy bouncing around outdoors. The trampoline itself features specialized sensor technology that sends data to the user's tablet via Bluetooth. The tablet can be hung inside the trampoline and controlled with the accompanying tgoma remote. Kids can then choose from seven interactive games that put a fun twist on exercise. The app will even show jump stats, energy burned and other fitness information so parents can track their child's activity.

Instead of fighting against digital technology, the Spingfree Trampoline uses new devices to turn screen time into an engaging activity.
Trend Themes
1. Connected Play Equipment - The integration of sensor technology and apps to create an interactive play experience is a trend that encourages children to have fun while remaining physically active.
2. Gamification of Exercise - The use of gamification techniques to make exercise more fun and engaging is a growing trend that appeals to both children and adults and offers opportunities for disruptive innovation in the fitness industry.
3. Data-driven Fitness Tracking - The integration of cutting-edge sensor technology with fitness apps and wearables is a trend that makes fitness tracking more accurate, personalized, and motivating, and creates opportunities for disruptive innovation in the health and wellness industry.
Industry Implications
1. Fitness Industry - The fitness industry can incorporate interactive games and sensor technology into their products to make exercise more fun and engaging for customers.
2. Outdoor Recreation Industry - The outdoor recreation industry can create interactive and connected equipment that encourages children to spend more time outside and be physically active.
3. Technology Industry - The technology industry can continue to develop innovative sensor technology and applications that help people stay active and healthy, with the potential to disrupt the health and wellness industry.

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