Developed by Ishac Bertran, Slow Games are intended to run ridiculously slowly. The video game consoles are the opposite of what you would typically see available today. In an effort to promote a more relaxed approach to gaming, the trio of handmade consoles only allow players to make one move per day.
The slow interaction of Slow Games is inspired by video games of the past and challenge the memory, observation and patience of today's players. The ambient consoles also provide an esthetic feature and are designed to blend into the home. The three different cubes have different inputs: a jump-like button, orientation and a toggle switch. The long-lasting game encourages players to be more deliberate.
Languorous Gaming Consoles
Ishac Bertran's Slow Games Only Allows Players To Make One Move a Day
Trend Themes
1. Slow Gaming - The trend of slow gaming allows players to engage in a more relaxed and deliberate gaming experience, encouraging patience and strategy.
2. Handmade Consoles - The trend of handmade consoles offers a unique and personalized gaming experience, appealing to consumers seeking a sense of craftsmanship and individuality.
3. Ambient Gaming - The trend of ambient gaming integrates gaming consoles seamlessly into the home environment, enhancing the aesthetic appeal and blending functionality with interior design.
Industry Implications
1. Gaming - The gaming industry can explore the disruptive innovation opportunity to cater to the growing demand for slow gaming experiences and develop consoles that prioritize relaxation and mindfulness.
2. Craftsmanship - The craftsmanship industry can leverage the trend of handmade consoles and collaborate with game designers to create unique and artistic gaming products that appeal to consumers seeking a sense of craftsmanship and authenticity.
3. Interior Design - The interior design industry can embrace the trend of ambient gaming and design gaming consoles that seamlessly integrate with home decor, blurring the line between technology and home aesthetics.