This Rev3Games documentary reveals all the secrets to making audio sounds for video games. Have you ever wondered what it would be like watching a movie or playing video games without sounds? The team at Wabi Sabi Sound creates all the audio behind popular games such as Dante's Inferno, God of War and Farmville.
The whole idea behind sound design is to make it as real as possible. The guys at Wabi Sabi Sounds are always on the look out for props they can use. From cracking sounds and ripping effects to door creaks, it's all recorded to make the audio authentic and believable. Music is always kept at a minimal to never distract or pull a user out of focus.
For more intense sounds, designer Geoff Garnett screams at the top of his lungs. The real audio sounds like a petrified man, but with audio molders and digital techniques, the sound goes deeper and resembles that of a monster. In this Rev3Games documentary Garnett says, "when you don't have the creature, be the creature."
Video Game Creation Films
The Rev3games Documentary Reveals Secrets to Making Audio
Trend Themes
1. Realistic Sound Design - Opportunities for disruptive innovation in creating authentic sound effects for immersive gaming experiences.
2. Minimal Music Composition - Opportunities for disruptive innovation in enhancing gaming experience with minimal and non-disruptive music compositions.
3. Voice Acting and Characterization - Opportunities for disruptive innovation in voice acting to bring characters to life in video games.
Industry Implications
1. Audio Design - Creating high-quality and realistic sound effects for video games and other media.
2. Music Composition - Composing minimal and non-distracting music for gaming experiences.
3. Voice Acting - Providing voice talent and characterization for video game development.