When you consider a virtuoso like Beethoven, you can appreciate how music can affect all people, even the hearing impaired. The Mórimo Tactile Sound Module has been designed to provide an unparallelled physical experience of encountering the auditory medium by having rhythm and amplitude literally touch your skin.
Justyna Zubrycka of Poland had deaf children in mind when she developed this tangible speaker. The idea is that a musical instrument or a personal music player device could be connected to this body-embracing structure, transferring the melodies into palpable vibrations. An audio interface and amplified transducers would be worked in beneath the the flexible membrane that's stretched across a wooden frame. The user would lean back against the Mórimo Tactile Sound Module to receive a unique sensory experience of songs, noises and beats.
Tangible Sound Systems
Morimo Tactile Sound Module Lets You Literally Feel Your Music
Trend Themes
1. Tangible Sound Systems - The Morimo Tactile Sound Module represents a new frontier of enhancing the music experience and could disrupt the traditional way of merely listening to music.
2. Haptic Technology - The use of haptic technology in the Mórimo Tactile Sound Module could revolutionize the way people with hearing impairments enjoy music and other auditory experiences.
3. Personalized Audio Devices - The Mórimo Tactile Sound Module opens up new possibilities for personalized audio devices that go beyond traditional sound 'output' and instead create a more immersive and interactive experience.
Industry Implications
1. Music Technology - The music technology industry could embrace tangible sound systems and haptic technology for its products to create a more immersive audio experience for listeners.
2. Assistive Technology - The Mórimo Tactile Sound Module demonstrates the potential for assistive technology in the hearing impaired community to provide a more tangible and interactive way to experience sound.
3. Entertainment - The Mórimo Tactile Sound Module opens up new possibilities for more immersive and interactive entertainment experiences, particularly in the gaming and virtual reality industries.