At a glance 'Seed' may seem like any other settlement-building game but the title actually offers a lot more depth as one of the first massively multiplayer city builders. Developed by Klang, this title lets players construct and run a settlement on a single planet populated with other gamers trying to do the exact same thing. Everyone will then have the chance to collaborate or compete with their surrounding competition in a real-time 24-hour cycle.
As one of the first massively multiplayer city builders, Seed has an opportunity to truly craft a new genre of games and methods in which players interact with one another. Unlike similar games, such as 'SimCity,' 'Seed' presents players with greater freedom and requires they engage with actual people to survive and help their settlements thrive.
Massively Multiplayer City Builders
'Seed' Tasks Players with Growing Communities on a Planet
Trend Themes
1. Massively Multiplayer City Builders - The trend of massively multiplayer city builders is on the rise, providing new opportunities for social interaction and collaborative gameplay.
2. Player Collaboration - The trend of player collaboration in city building games like 'Seed' opens up opportunities for cooperative strategies and shared resources.
3. Real-time 24-hour Cycles - The trend of real-time 24-hour cycles in city building games offers unique gameplay dynamics and challenges that require strategic time management.
Industry Implications
1. Video Games - The video game industry can leverage the trend of massively multiplayer city builders to create innovative and engaging gaming experiences.
2. Social Networking - The social networking industry can explore opportunities to integrate multiplayer city builders like 'Seed' into their platforms, fostering interactive and collaborative communities.
3. Urban Planning and Architecture - The urban planning and architecture industry can utilize city building games with real-time cycles to simulate and test different planning strategies in a virtual environment.