If you have the means, great way to increase the independence of children is to provide them with tools that make it easier for them to accomplish little tasks on their own. Naturally, many parents will have different opinions about what items qualify as beneficial to childhood learning, but the Glow n Go device would likely be considered quite useful by the majority -- it may also save them some sleep.
Made by Quirky, this softly sculpted gadget is an alarm clock, a lantern and a nightlight all in one. Its smooth form incorporates a perfectly circular handle that can be easily located and grasped by a youngster who endeavors to find the bathroom in the middle of the night. A large button activates the Glow n Go's gentle illumination and keeps it beaming for 20 minutes.
Alarm Clock Lanterns
The Glow n Go is a Comforting Nocturnal Companion for Kids
Trend Themes
1. Multi-functional Devices for Kids - Design products that serve multiple purposes for kids such as alarm clocks, nightlights, and lanterns to increase independence and comfort.
2. Incorporating Child-friendly Features - Create products with child-friendly features such as easy-to-grasp handles, soft sculpted designs, and gentle illumination to make it accessible and safe for kids.
3. Smart Home Devices for Kids - Develop smart home devices for kids that can help them with their daily tasks and provide comfort and security during the night.
Industry Implications
1. Home Goods - The home goods industry can develop multi-functional devices with child-friendly features such as alarm clocks, nightlights, and lanterns that can cater to the needs of kids and their parents.
2. Consumer Electronics - The consumer electronics industry can create smart home devices for kids such as voice-activated alarm clocks, nightlights, and lanterns that can provide education and entertainment for kids.
3. Toy Industry - The toy industry can collaborate with designers and developers to create interactive nightlights, lanterns, and alarm clocks that can boost kids' creativity and imagination.