The University of Warwick's Esports Centre will play host to 'ESI Next Gen,' a 1.5-day conference featuring networking and insights, thanks to a partnership between Esports Insider and the university. This event will offer information on the esports, video games, and educational sectors and potential networking opportunities for those interested in the games industry.
The three main events of ESI Next Gen will include presentations on the main stage as well as several seminars for faculty members and students in higher education. These topics will include leadership in esports and video game education, addressing issues with curriculum development, graduate destinations, policy, and industry expansion.
"We are really excited to be working with the University of Warwick, for Esports Insider’s first foray into an education-oriented event. At ESI Next Gen we’ll be able to exhibit, discuss, and workshop how the industry can work with educators to support the next generation of talent," said Sam Cooke, Managing Director and Founder of ESI.
Entrepreneurial Esports Events
Esports Insider and the University of Warwick to Host ESI Next Gen
Trend Themes
1. Esports Education - The esports industry is starting to establish links with educational institutions to offer opportunities and insights for video game education.
2. Industry Expansion - The integration of esports in the education sector could lead to industry growth and the creation of new job opportunities.
3. Leadership Development - Through seminars and presentations, ESI Next Gen will explore leadership opportunities in the esports and video game education sectors.
Industry Implications
1. Esports - Esports companies and organizations can explore collaborations with educational institutions to expand the industry and create opportunities for growth.
2. Education - The education industry can establish partnerships with the esports sector to develop curriculum and offer new educational pathways for students interested in video game education.
3. Technology - With the increasing popularity of esports, technology companies can develop new products and services to support the industry and its integration with the education sector.