U-Boat Worx, the Netherlands-based submersible company that caused a literal and figurative splash with the advent of its 'Cruise Sub' tourist vessel, is now introducing an expanded and upgraded electric submersible in the form of the 'Nexus.'
Available in eight-seater and seven-seater versions, the 'Nexus' electric submersible is capable of tolerating depths of up to 200m. Equipped with a pressure-resistant lithium-ion battery pack, this submersible can handle up to 18 hours of operation on a full charge, and is said to be able to attain a top speed of three knots thanks to its array of 10 thrusters that generate 6.4 kilowatts.
Other innovations that are visible in this electric submersible include an enlarged hatch for easy entry and exit, as well as an interior design that aims to provide unhindered views in all directions.
Tourism-Focused Electric Submersibles
The High-Tech 'Nexus' Submersibles Offer Unrestricted Views
Trend Themes
1. Electric Submersibles for Tourism - The use of electric submersibles for tourism presents a disruptive innovation opportunity for the travel and hospitality industry.
2. Pressure-resistant Battery Technology - The development of lithium-ion battery technology that can handle extreme pressures presents a disruptive innovation opportunity for the energy and transportation industries.
3. 360-degree Viewing Experiences - The trend towards providing 360-degree uninterrupted views to consumers presents a disruptive innovation opportunity for the entertainment and multimedia industries.
Industry Implications
1. Travel and Hospitality - The electric submersibles can offer tourists a unique underwater experience and enhance the offerings of hotels and resorts in coastal areas.
2. Energy and Transportation - The development of pressure-resistant lithium-ion batteries can benefit the energy and transportation industries by increasing the range and durability of electric vehicles and equipment.
3. Entertainment and Multimedia - Providing 360-degree viewing experiences can transform the entertainment and multimedia industries, as consumers seek more immersive and interactive content.