Of all the game genres that could benefit from virtual reality technology, racing games are close to the top of the list, and the new Driveclub VR is a perfect example. The game, which has been a Playstation 4 franchise for some time, is now available in VR, and the results have been spectacular.
Because of the immersive nature of a VR experience, it takes a huge amount of graphics power to produce them. While standard games can look fantastic at 30 frames per second, VR experiences need far higher frame rates to look convincing -- not to mention the fact that the images need to be presented stereoscopically.
Driveclub VR manages to maintain the graphics that set it apart from other driving games in virtual reality. It boosts its frame rate to 60 without making serious sacrifices to the special effects.
VR Racing Video Games
Driveclub VR Maintains Its Graphics in Virtual Reality
Trend Themes
1. High-fidelity VR Gaming - The success of Driveclub VR highlights the demand for high-fidelity graphics and immersive experiences in virtual reality gaming.
2. Increased Frame Rates in VR - Driveclub VR demonstrates the need for higher frame rates in VR games to create convincing and smooth gameplay.
3. Stereoscopic VR Gaming - The ability of Driveclub VR to present stereoscopic images showcases the potential for more immersive and realistic VR gaming experiences.
Industry Implications
1. Gaming - The success of Driveclub VR highlights the opportunities for innovation and growth in the virtual reality gaming industry.
2. Virtual Reality Technology - The demand for high-fidelity graphics, increased frame rates, and stereoscopic imagery in VR gaming creates opportunities for advancements in virtual reality technology.
3. Computer Graphics Hardware - The need for powerful graphics processors to support high-frame-rate VR gaming experiences presents opportunities for innovation and development in computer graphics hardware industry.