Disjointed VR Experiences

'Déraciné' is a VR Experience from a Major Game Development Studio

Developed by the makers of 'Dark Souls' and 'Bloodborne', 'Déraciné' is a new VR experience that explores a fantastic world through an immersive medium. Taking place in the confines of a small boarding school, 'Déraciné' put players in the shoes of a faerie, a magical -- and invisible -- being who lives in moments of time. This disjointed nature is key to the plot of the experience, as viewers are meant to feel slightly disoriented as they jump back and forth through time.

This is the first VR experience for the developers and is one of the first to showcase more of a story rather than gameplay mechanics. Also, the release of the 'Déraciné' VR experience comes from a major studio, unlike most VR storytelling adventures which are created by indie studios.
Trend Themes
1. Story-driven VR Experiences - Opportunity exists for developers to create immersive VR experiences that prioritize storytelling over gameplay mechanics.
2. Disorienting Time Jumps - Innovations can be made in VR experiences that offer disjointed narratives and disorienting time jumps to enhance the immersive experience.
3. VR Experiences by Major Studios - There is potential for major game development studios to enter the VR space, creating more polished and high-quality VR experiences.
Industry Implications
1. Virtual Reality - The virtual reality industry can capitalize on the trend of incorporating immersive storytelling into VR experiences.
2. Game Development - Game developers have the opportunity to explore new ways to incorporate time jumps and non-linear narratives in VR experiences.
3. Entertainment - With major studios entering the VR space, the entertainment industry can expect more immersive and high-quality VR experiences.

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