University of Southern California student, Behnaz Farahi, has designed the 'Breathing Wall 2.0,' a kinetic wall that responds to physical gestures. The installation explores the potential of sensory technologies that have emerged in the wake of smart phones.
Of the installation, which was created for the iMAPpening student exhibition at the USC School of Cinematic Arts in LA, Farahi explains, "Mobile devices already use techniques based on touch and gesture-based languages --swiping, clicking, dragging and so on – as a natural, intuitive mechanism of control. But can these techniques be used to control entire environments?"
The wall is constructed out of an elasticated spandex fabric screen, which is stretched over a wooden frame concealing several hinged aluminum rods. The rods are connected to a mini processor that feeds information about the user's actions to a motion-sensing controller. The controller then prompts the rod mechanism to shift, producing a pattern of curving contours with each swipe or tap.
Sensory Kinetic Installations
The Breathing Wall 2.0 Reacts to Gestures with Movement
Trend Themes
1. Sensory Technologies - The emergence of sensory technologies opens up opportunities for innovative interactive installations and experiences.
2. Gesture-based Interfaces - The use of touch and gesture-based languages as intuitive mechanisms of control can revolutionize how people interact with their environments.
3. Kinetic Design - Kinetic walls and installations that respond to physical gestures offer a new way to create dynamic and engaging spaces.
Industry Implications
1. Art and Design - Artists and designers can incorporate sensory technologies and gesture-based interfaces to create immersive and interactive art installations.
2. Architecture and Interior Design - Kinetic design and interactive walls can be incorporated into architectural and interior design projects to create unique and engaging spaces.
3. Entertainment and Theme Parks - Sensory kinetic installations can be used to enhance visitor experiences in entertainment venues and theme parks, offering interactive and dynamic attractions.