To allow consumers to safely listen to heavy baritone sound without damaging hearing, there is the SubPac M2 Wearable Bass System that lets wearers enjoy bass sound through touch rather than hearing. The vest is a wearable audio system that delivers vibrations so that the consumer feels the sound through their body.
Listening to bass-heavy music is extremely enjoyable and dynamic, but it can take a toll on a person's hearing with the low sounding pitch. The SubPac M2 offers a wearable solution by utilizing a different sense to enjoy the experience. The vest is an incredibly thin backpack that stimulates vibrations in a range of 5-hz to 130-hz. The device can be used while playing video games, audio engineering or simple music listening. The device is also ergonomic to provide longterm comfort.
Wearable Bass Vests
The SubPac M2 Lets Users Enjoy Baritone Sound With Touch and No Hearing Damage
Trend Themes
1. Wearable Sound Systems - Wearable audio systems that deliver sound through touch offer a disruptive innovation opportunity for enhancing music listening experiences without hearing damage.
2. Haptic Technology - The utilization of haptic technology in wearable devices provides a disruptive innovation opportunity for experiencing bass-heavy sound through vibrations.
3. Audio Sensory Substitution - The concept of using alternative senses, such as touch, to substitute for hearing in audio experiences presents a disruptive innovation opportunity for creating inclusive and immersive sound solutions.
Industry Implications
1. Music and Entertainment - The music and entertainment industry can leverage wearable sound systems to enhance live performances and deliver unique audio experiences to audiences.
2. Gaming and Virtual Reality - The gaming and virtual reality industry can integrate haptic technology into wearable devices to provide more immersive gaming experiences through tactile sound feedback.
3. Wellness and Accessibility - The wellness and accessibility industry can explore audio sensory substitution technologies to create assistive devices that enable individuals with hearing impairments to feel and enjoy music.