Dancing With Invisible Light Captures People Playing Kinect
Michael Hines — April 4, 2011 — Art & Design
References: audreypenven.net & laughingsquid
Artistically inclined gamers are definitely going to want to check out photographer Audrey Penven's latest project, Dancing With Invisible Light. In this series, Penven had models play the Kinect game Dance Central in the dark to capture the infrared light that the Kinect had bathed their bodies in.
Microsoft Kinect is a peripheral for the Xbox 360 that lets you play motion-controlled games. The Kinect works by projecting a pattern of infrared dots onto a person's body and then analyzing what happens when the player moves and alters the pattern. Penven shot Dancing With Invisible Light in near darkness, using her camera's shutter flash as her only light.
The resulting photo series is awe-inspiring to say the least. The pictures in Dancing With Invisible Light look like they are straight out of some alternate TRON-themed universe. If you want to see Audrey Penven's work in person, the entire collection is currently on display at the Pictopia Gallery in Emeryville, California, until April 29.
Microsoft Kinect is a peripheral for the Xbox 360 that lets you play motion-controlled games. The Kinect works by projecting a pattern of infrared dots onto a person's body and then analyzing what happens when the player moves and alters the pattern. Penven shot Dancing With Invisible Light in near darkness, using her camera's shutter flash as her only light.
The resulting photo series is awe-inspiring to say the least. The pictures in Dancing With Invisible Light look like they are straight out of some alternate TRON-themed universe. If you want to see Audrey Penven's work in person, the entire collection is currently on display at the Pictopia Gallery in Emeryville, California, until April 29.
Trend Themes
1. Infrared Gaming - Developing gaming experiences that utilize infrared technology to create unique visuals and interactions.
2. Motion Photography - Exploring the potential of capturing movement using innovative photography techniques and lighting.
3. Artificial Reality - Blurring the line between reality and virtuality through artistic representations and immersive experiences.
Industry Implications
1. Gaming - Integrating infrared technology into gaming consoles and software for enhanced gameplay and visual effects.
2. Photography - Developing new techniques and equipment for capturing motion and lighting in unique and artistic ways.
3. Art Exhibitions - Creating immersive art installations that utilize innovative technology to engage and captivate viewers.
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